Source

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Info

A specific "spot" referred to by a location. Only one of these can be active at a time for a given Location.

Schema

  • Schema Type: Definition
  • Type: object

Properties

Name Type Description
displayProperties DestinyDisplayPropertiesDefinition:Definition Sadly, these don't appear to be populated anymore (ever?)
spawnPoint integer:uint32 If we had map information, this spawnPoint would be interesting. But sadly, we don't have that info.
destinationHash Destiny.Definitions.DestinyDestinationDefinition:integer:uint32 The Destination being pointed to by this location.
activityHash Destiny.Definitions.DestinyActivityDefinition:integer:uint32 The Activity being pointed to by this location.
activityGraphHash integer:uint32 The Activity Graph being pointed to by this location.
activityGraphNodeHash integer:uint32 The Activity Graph Node being pointed to by this location. (Remember that Activity Graph Node hashes are only unique within an Activity Graph: so use the combination to find the node being spoken of)
activityBubbleName integer:uint32 The Activity Bubble within the Destination. Look this up in the DestinyDestinationDefinition's bubbles and bubbleSettings properties.
activityPathBundle integer:uint32 If we had map information, this would tell us something cool about the path this location wants you to take. I wish we had map information.
activityPathDestination integer:uint32 If we had map information, this would tell us about path information related to destination on the map. Sad. Maybe you can do something cool with it. Go to town man.
navPointType DestinyActivityNavPointType:Enum The type of Nav Point that this represents. See the enumeration for more info.
worldPosition integer:int32[] Looks like it should be the position on the map, but sadly it does not look populated... yet?

Example

{
    // Type: DestinyDisplayPropertiesDefinition:Definition
    "displayProperties": {},
    // Type: integer:uint32
    "spawnPoint": 0,
    // Type: Destiny.Definitions.DestinyDestinationDefinition:integer:uint32
    "destinationHash": 0,
    // Type: Destiny.Definitions.DestinyActivityDefinition:integer:uint32
    "activityHash": 0,
    // Type: integer:uint32
    "activityGraphHash": 0,
    // Type: integer:uint32
    "activityGraphNodeHash": 0,
    // Type: integer:uint32
    "activityBubbleName": 0,
    // Type: integer:uint32
    "activityPathBundle": 0,
    // Type: integer:uint32
    "activityPathDestination": 0,
    // Type: DestinyActivityNavPointType:Enum
    "navPointType": {},
    // Type: integer:int32[]
    "worldPosition": [
       // Type: integer:int32
        0
    ]
}

References

  1. https://bungie-net.github.io/multi/schema_Destiny-Definitions-DestinyLocationReleaseDefinition.html#schema_Destiny-Definitions-DestinyLocationReleaseDefinition