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Info
Inventory Items can reward progression when actions are performed on them. A common example of this in Destiny 1 was Bounties, which would reward Experience on your Character and the like when you completed the bounty. Note that this maps to a DestinyProgressionMappingDefinition, and not a DestinyProgressionDefinition directly. This is apparently so that multiple progressions can be granted progression points/experience at the same time.
Schema
- Schema Type: Definition
- Type: object
Properties
Name | Type | Description |
---|---|---|
progressionMappingHash | DestinyProgressionMappingDefinition:Definition:integer:uint32 | The hash identifier of the DestinyProgressionMappingDefinition that contains the progressions for which experience should be applied. |
amount | integer:int32 | The amount of experience to give to each of the mapped progressions. |
applyThrottles | boolean | If true, the game's internal mechanisms to throttle progression should be applied. |
Example
{
// Type: DestinyProgressionMappingDefinition:Definition:integer:uint32
"progressionMappingHash": 0,
// Type: integer:int32
"amount": 0,
// Type: boolean
"applyThrottles": false
}