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Inventory Items can reward progression when actions are performed on them. A common example of this in Destiny 1 was Bounties, which would reward Experience on your Character and the like when you completed the bounty. Note that this maps to a DestinyProgressionMappingDefinition, and not a DestinyProgressionDefinition directly. This is apparently so that multiple progressions can be granted progression points/experience at the same time.


  • Schema Type: Definition
  • Type: object


Name Type Description
progressionMappingHash DestinyProgressionMappingDefinition:Definition:integer:uint32 The hash identifier of the DestinyProgressionMappingDefinition that contains the progressions for which experience should be applied.
amount integer:int32 The amount of experience to give to each of the mapped progressions.
applyThrottles boolean If true, the game's internal mechanisms to throttle progression should be applied.


    // Type: DestinyProgressionMappingDefinition:Definition:integer:uint32
    "progressionMappingHash": 0,
    // Type: integer:int32
    "amount": 0,
    // Type: boolean
    "applyThrottles": false